Why Most EVs Don’t Expose OBD-II Data Anymore

As we push forward building in-car XR experiences, one problem keeps coming up again and again: Why is it so hard to get real-time vehicle data from modern EVs? If you’ve worked with traditional cars, you might expect to just plug into the OBD-II port and read everything—speed, RPM, throttle,... [Read More]
Tags: Hardware Car

Hardware Behind MOKUKU

MOKUKU is more than just a VR/AR system—it’s a complete interactive platform inside vehicles. To bring our AI-driven, passenger-focused experiences to life, we designed a modular, robust, and high-performance hardware stack. In this post, we’ll dive into the key components and architecture that make MOKUKU possible. [Read More]
Tags: Hardware